I’m wondering which is the best way to tackle the next step in my current project…
The current scene is an angled sheet of glass with a squeegee being pulled downwards.
The next step in the project is to add water to the glass sheet, except in the area where the squeegee has already passed over.
What is the best way to tackle this? With the fluid simulation features?
Or by using a script such as the ‘Scatter and Drop’ script I’ve seen here:
I am a noob but I’m quite happy to do the research and learn what’s necessary, I just need a point in the right direction!
Any help would be appreciated.