Water Effect

Hello.

What would be the best way of creating a water effect? For example games like Driv3r and GTA Vice city, have a nice water effect. How could i create something similar a long those lines? Would this go under animation, well sort of? As well Modelling too. Could i get that similar effect i want with blender 3D? Or would i say have to create my own little game with that effect, like those two examples.

http://img.gamespot.com/gamespot/images/2002/news/11/05/v_screen018.jpg

Try asking in the game engine forum. From your screen shot the water looks like a video tile while the ripples and splashes look like particles infused with fog. A clearly defined boundary can be seen around the boat which is probably used to trigger the particles and other effects.

Here’s a tutorial on fluid simulation, but it’s probably notnot what you’re looking for. Still, it may help you with some other effects in your game.
http://mediawiki.blender.org/index.php/Manual/PartX/Fluid_Simulation

There’s a Water plugin here:

http://www-users.cs.umn.edu/~mein/blender/plugins/texture.html

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