Well this topic all started out from here: http://www.blenderartists.org/forum/showthread.php?308487-Why-is-boolean-failing
However now, the original problem is solved, but there are some very serious and mind boggling errors in the scene. Please have a look at the file here:
Note: You may have to “bake” the domain for it to do anything.
There is a “landscape hull” which is the object the water.001 (fluid) and water.002 (inflow) object are suppose to collide with. The trouble is, its not simulating correctly, I’ve yet to establish a cause, but the effect is that from some parts of the two fluid objects, it makes “bars” of water that extend all the way to the edge of the WATER_DOMAIN object. Whats going on and how to I fix this? I’ve done hundreds of fluid simulations before and never encountered this problem.