Hi there! I am new to blender and I was trying to animate a scene with water in it. The water moves and looks great for 400 frames, when all the sudden right at frame 400 it freezes. It just stops moving. I looked up this issue and have tried the following:
-I have baked all frames, did not do a thing
-I have set the cache to include all frames in the animation, but it still stops right at frame 400.
-There are no keyframes for the water object at all.
Is there something i’m missing? I apologize if the solution is simple but I can’t find anything online that has resolved the issue, let alone something pertaining to my problem.
It’s probably not that issue, but did you check that you have enough free disk space once you reach frame 400 ?
Can you share a .blend so we can look at it ? I don’t do much water simulation but I can look at the file and see if I can find something !
Hi there! Thanks for replying. I played around with my blend until I figured out that for whatever reason I had set a keyframe on a mapping node for the material of my water. I don’t know how it got there but I fixed it! Thanks!