So I’ve recently started learning to use Blender as part of my course of study, and need to create a waterfall as part of a 3D scene me and a partner have to make.
I was wondering how it would be possible to render water falling downwards?
It doesn’t have to be animated, it just needs to look, well, kind of realistic.
I did one test render which came out like this…
…Using a few displacement and subsurf modifiers, but it just doesn’t take my fancy. Not to mention I can’t control the shape enough to make it appear to be affected by gravity. That black orb you see there is just to show the transparency, it’s not anything in particular.
Any help/tutorials/handy hints are well appreciated.