wave effect as deformation tool

I have a mesh with the wave effect and was woundering if there is a way to during the cycle say on frame 25 convert the state of the mesh into a new mesh.

Like useing the Wave effect as a deformation tool for creating blankets.

I tryed a -a to aply size and rotation but this didnt work.

Is this posible?

In version 2.34 you can. Move the wave animation to the frame you want and make sure its selected. Then in Scripts Window menu do:
Scripts->Mesh->Apply Deformation

Hope this helps
GreyBeard

That worked nicely, Thanks so much.