I am a beginner, wondering if anyone can help me out with this.
I am trying to animate a wave along the Y axis of a plane using the wave modifier. I have set an empty as the starting position on one end and have created a single wave (cyclic turned off, obviously) that gets to the other end. I need the wave to return back along the plane to its starting position. That needs to repeat throughout the animation.
Is this possible to achieve with the wave modifier? I thought I could get the wave to follow the location of an empty but that doesn’t seem to be the case. Is there a more efficient way of doing this? I’ve started experimenting with a displacement modifier instead, using the empty as the texture co-ordinate. Is this perhaps a better approach?