wave texture, with a twist!

hey,
i am trying to create a wave texture (or model) that starts from a specific point and spreads.
the ideal thing for me is to create an ocean modifier,
but the ocean modifier doesn’t have that option… (to set a starting point)

anyone have any insight on how to get that effect?

thanks!

If you are using cycles you could always add a wave texture and use it as a bump map. It gives linear and circular. I have used it quite often.

yup, using cycles :slight_smile:

I have found a solution that involves displacing an object with another object that has ocean modifier and add wave modifier.
I can share the process if anyone wants