Way to calculate wasted UV space?

I haven’t seen a way to do this in blender, perhaps there is an add-on?


Thanks, do I paste that into the console? I got an error when I tried. The UV align script is in my addon folder.

" File “<blender_console>”, line 14 print('UVArea > ', Area)
SyntaxError: invalid syntax"

It was suposed to work from the text editor… if you want to use it in the console, just remove the last line and write ‘Area’+Enter to show the value there.

I’ve tested in other Blender versions, and it seems that bmesh doesn’t have the ensure_lookup_table() in versions older than 2.73(or 2.73a)! I’ll try to find an alternative for older versions, if there’s one.

why don’t u install the latest version
otherwise it becomes difficult to remember all the API changes !

happy bl