Hi, Imagine a stone falling away to reveal a diamond inside. This is what I am trying to achieve. I am using a Fracture Modifier to do this. Now for my question.
I have fractured the stone 400x. I’e tried lower numbers and they fracture into pieces that are too large.
So after the pieces crumble there are still “too many pieces”. I realize the amount of pieces are dependent on the size of the object but visually there are too many around the diamond to make it look realistic IMO.
Q. Is there any way to have some of the pieces “disappear” or dissolve" so the final image doesn’t show all of the pieces? Could this be done with a modifier or a physics simulation?