I’m new to actions/drivers/nla so forgive the newbie question. I understand how to create actions and push them down to the NLA. But what I really am wanting to do is have a driver that controls the action that I’ve baked to an f-curve/sound.
So basically, I’ve figured out how to make an empty, animate it’s movement on one axis, and then use that as a driver in a var to control the position of a different object (and multiply the var to make the movement more exaggerated). But what I really want to be able to do is somehow bake a sound/f-curve to my empty, and then use that to trigger an action start, instead of just altering the position of the target object. Hope that makes sense, is it possible? Basically I’m trying to figure out how to easily trigger the start of an action based on a sound file… Thanks!