Here’s my very first weekend challenge entry.
This is for WC 112: Primitives. The 5-Ball Pendulum was made entirely from the following Blender primitives: sphere, cylinder and cube. The only transformations used were scale, rotate and translate. No fancy modelling tricks were used. Motion blur added on the 1st pendulum on the left. All textures made using Blender procedurals.
[Edit] Removed Geocities links
The latest render will always be at the top:
There is a larger version available by clicking the link below the images.
I may not be able to make any more changes but I’m still interested in your opinions.