This will be my entry for the weekend challenge “Character with Expressions”
The enviroment map reflections still need work, i guess i have to build a complete bathroom to get some sens into the reflections.
I want to have a tiled background wall (flagstones). I tried to use “blend -> Lin” to make a procedural texture, my problem is that it is not repeated (like gradient x in POV-Ray is). Any hint on repeating a texture in blender is welcome.