Yep, I decided that I wanted to have a go at the Weekend Challenge this time!
Hope this isn’t the first time for me. Would like to participate in future challenges
as well, when/if I have the time…
Pure Blender. Post-pro with nodes (motion blur, DOF, diffuse glow etc.), only a bit of
touch up work in Photoshop to eliminate the unavoidable artifacts from the motion
blur and DOF node setup. Also did some last minute color-correction in Photoshop, but
overall 99% Blender.
I experimented a bit with the SSS method that popped up a while ago (this one).
Applied SSS to the skin and the eyes, and it worked out pretty well IMO. Also, 100%
procedural textures all the way.
Hope you like!
//Mathias