Weapons Crate - game asset/prop

For this project, I wanted to create a look where the prop is not so old and hasn’t been much worn and torn , but has been exposed to dirty environment giving it slight damage affecting surface and text and is covered with dirt and dust…
I used Blender :heart_eyes: for modeling and Substance Painter for texturing it . I also used Substance Source to get a wood material. Rendered in Marmoset Toolbag (Personal project). For hi-resolution images, visit https://www.artstation.com/artwork/nY0Em9.

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