THE CHAMPIONSHIP HAS STARTED!!!
Everyone can participate the championship now
Your best time will be shown at site’s front page
Just TRY it. It’s very easy
We’re glad to present to you our latest project “SAAB-91 Virtual Race”. It was developed in collaboration with “SAAB 91 Petition & Support group” (http://www.facebook.com/group.php?gid=275857728107) so we have the official game of “91 Project”
The game magically grew from “Skidrules. XZENA Version”. The current version (we still call it “alpha 3”) is available on our reconstructed web-site www.skidrules.org. It’s fully workable, but now we must correct some features & make the last script work.
We hope you like it. Please feel free to comment & criticize. We want critics to make game better.
GNU/GPL, BGE based open project for free distribution & development. All the initiatives of us and our partners are non-commercial & totally open.
Our partners are non-commercial groups & organisations.
About us.
We’re SKIDRULES Team (www.skidrules.org) Sweden-Russian BGE games developers. We are
Bileyg, Manchester1994, Blender1999 & AnnaVolk (web-site solutions)
About our partners.
SAAB-91 Petition & Support Group. Group created by Jesus Sanchez (Spain) for new SAAB car development.
FerranteDesign - Design studio of Fabio Ferrante (Italy) the creator of 91 exterior & Interior
SAAB Linux Team - The new Linux Based OS creators.
Hmm, seem like more one of your amazing games!
I just have to critique about the atmosphere in your games! They are a bit greyish/sad. Races are great on blue skies, or at list great visibility looking atmosphere: clear sky, partly covered, what ever. Night races need plenty of artificial illumination adding some vibration to the race.
The mechanics work fine, and the cars have…well…their own way of being driven(seem to respond to other laws of physics).
Keep up the great work, I’m a great admirer of your team!
Thank you for response a lot!
About atmosphere. The game is very close to the limits of BGE. I mean it quite slow. I’ve already experimented with blue skies and real-like city streets. But that game is too heavy even for NVidia 220GT. This time I specially implement dark and a lot of fog to hide track objects. Artificial illumination will take a lot of system resources and the game will never work at Core2Duo+GeForce7600 that I have.
About the car driving.
People from “SAAB-91 P&S Group” want their car to be JET. That’s why small B-class hatch could reach 350 km/h. That’s why tha game has “another” physix.
But I think that decision was right. This way we have a lot of dynamism and speed.
Hi, everybody!
We have been working for a long period and now we’re close to finish line.
THE CHAMPIONSHIP HAS ALREADY STARTED! Please try it out and comment!
This version will have workable connection with our official site.
You could play and see your hot lap at the table.
40 cars with different racing liveries will be available.
If you want to test the game - please hurry to be one of the first to register.
Only 40 players will be at PRELIMINARY CHAMPIONSHIP EVENT.
Alpha 4 is to test how our championship will work.
After testing and bug fixing we’ shall RELEASE the game.
The fate of the game depends on championship activity.
Please note:
It will be the LAST GAME USING CURRENT TECHNIQUE.
The future game project will be alter.