I am new to webGL and am frustrated to see that Blender models which I export as colladas become extremely angular (cubist!) in webGL…what am I doing wrong? These same exports look great in flash. Any help or tips or suggestions.
Thanks
I am new to webGL and am frustrated to see that Blender models which I export as colladas become extremely angular (cubist!) in webGL…what am I doing wrong? These same exports look great in flash. Any help or tips or suggestions.
Thanks