Weekend's Sketchbook


Texture paint + mat edit

+subderm



eevee test


blender 2.8 sculpt

not 3d but, Hitman 2D fanart:

↓↓↓ 3 View ↓↓↓


Some eevee texture paint and render test…

and more:

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Eevee renders:
nosubeevee26nov


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Eevee render in 2.8 alpha (20 nov):


Eevee render in first 2.8 Beta:

Fixed the eye gloss and hdri lighting
going from blender alpha 20nov to blender alpha messed up the hair so I had to groom it again.

Update: I don’t know if it’s improved or downgraded!

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expand the vid and slide the timeline to rotate freely!
also you can right click and enable loop!



trying face rigging!

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my entry for clay competition. 3hrs.

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eevee metal shader hair

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finished work of last post here.

some other works:
wip stage1:


wip stage 2:

topo:

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Wip:

Close up shot:

all the work is done in blender + eevee… because I could not afford anything else! =)

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More Skin and sculpting study:
Cycles


Eevee:

Matcap

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new sculpt.

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And a turntable! :duck:

Note: right click on video and set it to loop!

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How do you rate the pose?

older work update:



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