–Testing, testing, is this thing on?–
Okay, so I decided to model an Enderman (an enemy from the game Minecraft), and I think it looks pretty good. So I created an armature for the Enderman, selected the armature and the Enderman, and parented it with automatic weights. And then I went into Weight Paint, selected the Head’s weight, and added the correct weight. Then I find out that (even if I put all the weight I can on the head) the head gets distorted when I drag the head up, down, or rotate it left from right. Does anyone know the cause of this?
Enderman.blend (1.05 MB)