Blender 2.92 -
I have baked the weight paints. But my particles are emitting from entire painted segment instead of at the time is it painted. Searched for an answer for about 20mins and i can’t find the answer?
What have i forgotten?
I need the particles to emit from the weighted line drawn by the crashing ship.
Starter frame! Particles are emitted infront of the ship and where it comes to rest long before it arrives
Near end frame! Particles emit from total drawn area. Need to enable dissolve in dynamic paint to limit this
Any help greatly appreciated!