I’ve been trying to weight paint my character in 2.8 but can’t find a solution to selecting vertex groups by selecting bones.
I know you can shift select for different vertex group, but I want to be able to select bones which then highlights the vertex group.
I did find another post indicating that “lock object modes” needs to be unchecked - It is.
I also found a short video saying you need to first select the armature, then the mesh, then enter weight paint mode, but I am still not able to select different vertex groups by bones.
Anyone have an idea how to accomplish this?