Hey everyone, I am relatively new to weight painting. I am modelling my first fleshy, or non-rigid model and can’t make any progress in weight painting. I want to paint like normal, but not allow my painting for the current bone to put any vertices total weight over 1. Using the normalize buttons every bone gets messed up, I want to be able to make one bone correct, and then move to the next and know that I can’t go past 1 weight by overlapping the first bone, but also not modify the weights on the first bone. The “Auto normalize” check box also doesn’t help, it modifies weights on unselected bones rather than just limiting the current one.
Thanks.