So I got a character mesh that has a mirror modifer and whatever I weight paint on the right arm copies over to the illusion side. While still linked to the right arm’s bone. I cant seem to give the illusion side its own weight painting.
Ah yes that’s what I thought but the Tutorial im watching still has it mirroring and it seems to be working just fine for weight painting. I guess I just wana keep it to make future editing easier🤷🏼♂️
I just saw that each bone on one side somehow had .001 at the end of the name(upperarm.r.001) I erased that part and everything has its own weight paint and its fixed! thank you so much