Weight Painting Rigify IK and Tweak Controllers

Hello,

Thanks to the community for assisting with my initial rigging issue. Also some feedback seems to mean I will have to weight paint empty groups. I am new to rigging and unfortunately I haven’t found any tutorials that instruct weight painting the actual rigify rig: WP the IK, Tweaks etc. I understand efficient workflows with weight painting the standard armature but that doesnt translate if I should “generate rig” then parent that Rigify rig to my mesh. Thanks in advance for any feedback or advice.

Hi, Yes generate first then parent.

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Thank you.

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