Hello everyone. I’m learning how to rig the model and I made pretty much everything and all works fine, armature posing deforms mesh, except mesh deforms in weird forms in some places. I have model which separated into different limbs, I thought that will help, but no that didn’t helped. Model was imported from MagicaVoxel via addon for blender. Can be that fixed or not? I planning import that model into Unity. Thanks!
P.S I new so I don’t know how to properly attach screenshots