Just toying around with that blend, fidgeting with actions, etc. Does anyone else crashed if they hit P, run it, exit, and hit P again? I do, and cannot figure out what the hell is causing it. Also, why is the Wave action so iffy when it’s activated ingame?
I can only say the origin of the problem: IK bones.
I tried to bake it, remove only the bones with IK, but nothing.
The only thing that worked was to erase the whole armature.
Let’s hope that one of the experts stops by, and gives us a magical answer that don’t involve starting your work from zero.
this problem is that it’s been made in an older version of blender. Try using 2.43, if it doesn’t work use 2.41, if that doesn’t work use 2.25. it should work then.
it was made in 2.44, I tried 2.43, but I can’t test it because 2.43 is on Linux and when I hit escape, Blender closes instead of quitting the game engine (or is that it’s way of telling me it crashed?)