I can’t really show the error because of NDAs but I frequently find some of my cycles render have an issue like shown below(just an example). I have tried increasing light paths values to no avail. It usually happens when I use sun and a few area lights in a medium to heavy blender file(in terms of textures and models). Its like a gradient of black lines that come up in the top part of the render
Has anyone come across this issue? I have and every time I need to redo the lighting and it sometimes just works on its own
