ok, this is embarrassing because i thought Id kinda got past this. In the .blend supplied the animated model “flickers” when rendered. I have been over the normals and cant see any inverted (this is after i used <CTRL-N). And now Im thinking I may have a duplicated mesh.
BUT, Ive never found a way to see if that is true and get rid of the extra mesh. I would appreciate someone having a look at the file and confirming my suspicians ant telling me if there is a good way to fix it. Or if Im wrong, telling me what the real problem is…
Camera Laser Level.blend (354 KB)