i have this weird “line” on my metal cylinder while using a node setup for a metal texture.
Can anyone help me getting rid of it?
I dont have a seam where this line is and my nodes use an UV-Map as the texture coordinate.
Furthermore i am aiming for a metal texture that is like the texture a macbook. If anyone has a suggestion for a better node or texture setup, feel free to show it to me.
Thank you for your help