weird lighting

hi guys… I am just having some troubles (see pic)

Ive tried recalculating normals but nothing … also in renders it doesnt turn up … only in blender… so if anyone can suggest why things are going wrong… it would be great :smiley:


See if you’ve got any faces attached on the inside to those odd-shaded ones. Usually when recalculate normals doesn’t work, it’s because there’s an edge with three faces.

in edit mode, select all (a) and ctrl-n