CurtYoung
(CurtYoung)
December 2, 2016, 6:49am
1
Hello,
I’m having weird lines on my normal map. I used it to fake the wrinkles of the shirt and use a lower poly shirt model.
Though I have those lines… It’s barely noticeable if I use a clear color for the shirt…
(Click on the pictures to see them in full size)
With the normal map
Without the normal map
Here’s the normal map done with Blender (I resized it to 256512 but original file is 1024 2048)
Do you know what’s the problem???
Thanks
Can you show where are those weird lines?
JohnVV
(JohnVV)
December 13, 2016, 1:21pm
3
also you might want to use a “tangent” normal map
and i do not see any “odd” lines
IkariShinji
(Thies Schulz-Holland)
December 13, 2016, 2:06pm
4
Zoom in and you’ll see them (they look a bit like contour lines):
What color depth is that normal map?
JohnVV
(JohnVV)
December 13, 2016, 2:27pm
5
that is do to using a 8 bit bump map to make the normal map
– there are ONLY 256 tones in a 8 bit image ( a 16 bit has 65536 tones )
HOW are you making the normal map ?