Weird Optical Illusions Within Blender.

Hi guys,

There’s something I’ve noticed whilst using blender and it’s mainly to do with the Viewport itself and editing models and I’ve been wondering if anyone else has noticed it too.

While editing models, if you get to a certain angle and open any of the viewport menu’s near multiple edges, I’ve noticed that the menu sides end up causing an optical illusion and it looks as though the menu’s start bending.

It’s difficult to explain and also take a photo to show you what I mean, but it’s really apparent and as I said, just wondered if anyone else has had the same thing.

It’s not an issue, or a problem. Just something that I thought was kinda cool and unusual. (unless the menu’s ARE actually doing that, but I doubt it.)

no idea of what you described here