Could someone possibly help me figure out what’s going on with my Bezier curves? I’m working on a logo for my workplace. When I look at the curve for the "H"s and the “C” in edit mode, they look perfectly fine. However, when I render, both "H"s and the “C” give this weird, pixelated result. Anyone have any ideas?
Here’s what I mean:
Here’s an OpenGL.
Here’s a screenshot:
The rest of the letters have the same curve settings, so I’m a bit befuddled. Any ideas as to what might be going on?