weird problem with armatures

hey can you help me i seem to get a weird problem with armatures in pose pose i move them and then the object gets laged behind, why? thanks Fudge

well when rotating an armature your computer is processing each little deform in the mesh. to fix this u can do one of two things.

  1. In the edit buttons with the armature selected click delay deform. Now when u move a bone it wont deform until u confirm the rotation or grab.

  2. Move the armature to a seperate layer. pose it there an when u click render or animate it will deform then. (or if u hit alt-a and go thru the frames)

Hope it helps