weird problem with offset bone


I’m playing around with mancandy at the moment, following the walkcycle tutorial.

When i enabled offsbone for the strip in the nla editor, mancandy was distorted for any strip after the first time through. Watch the gif.

So… what’s going on?
Bigger picture

Forgot to attach the blend


test03.blend (395 KB)

Seems the mancandy version i was using, mancandy 2.1, was incompatible with blender 2.46 and above. Solution was just to update to the latest mancandy.