Weird refletions on mesh

hello everyone, can anyone help me with this?

arrows show the unwanted refletions (?) even when i rotate the mesh, move lamps around, set different material settings, it just stays like this… i recalculated normals too and its still like this. happens even with more render samples… dratBAD.blend (3.3 MB) heres the blender file


Your wings are made of an N-gon which causes weird shading. To fix it, delete the face and select all the vertices on each wing and then use CTRL+F -> Grid Fill to fill it with quad faces. This should do the trick. :slightly_smiling_face:

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youre amazing thank you :> had to do some adjustments but it looks fine in the end!