I skinned a mesh to my armature, but every time i try to rotate a single bone it shrinks whatever is skinned to it…!!!
I can translate no problem. But I cannot rotate… :mad:
I skinned a mesh to my armature, but every time i try to rotate a single bone it shrinks whatever is skinned to it…!!!
I can translate no problem. But I cannot rotate… :mad:
Nevermind, fixed it somehow. but now it is moving exaggeratedly. I move the foot bone just a hair and the foot itself walks a mile
How many Armature modifiers do you have on the stack for your character mesh? Likely more than one.