I am modelling a head and have a weird issue in Cycles.
As you can see there are some strange facetting issues with how the skin texture shows up in the cycles rendering.
In Eevee its fine.
Nothing is changed, its the same file, I only switch the render engine…
As the hair is much better in Cycles, I’d like to fix the issue with the skin and render in Cycles.
Still & out of interest, if someone has a thought of make the hair show up similar in Eeevee I do appreciatet that info too
Thanks for those suggestions , stay save and healthy and keep washing those hands,