miggie
(miggie)
1
i know this question has been asked for sure
but i dont find it anywhere so
i have an object , perfectly normal
i want to subsurf it , but then i get this
www.flashpointbunker.be/subsurf.JPG
i removed doubles
recalculated normals
what else can i do ? thx
SoftWork
(SoftWork)
2
Look for extra edges or faces in the mesh that shouldn’t be there.
miggie
(miggie)
3
thx a lot , it works , i had 2 edges on top of eachother
i didnt look to well 
Thanks again