Weird visual issue in MMD animation

Ok so I made this animation using downloaded models from a game. I am very new to this and used the MMD addon to import them. The MMD animation was also imported. When I rendered out the animation there is this weird visual issue that I dont know how to fix. Help?

Try adjusting the clipping distance in the camera settings.

Can you be more specific about the “weird visual issue”?

The artifact I notice is some poor behavior are the silhouettes of some meshes, where I wonder if you’re using the normals or topology that you should. but there could be different reasons (like sphere mapping).