Here is my situation, i just did a manual retopo of a complex model, lots of faces are now all quads.
Since my model was symetric, i did the retopo for half of the model.
The mirror tool just doesnt seam to work on my object, its slightly tilted and so…
I selected all faces, duplicated them, then the duplicate i scaled X factor -1, flipped normals, and moved it.
And now both half’s are perfectly fitting.
But its are still two halfs, now i can move them really close together those halfs to match each vertexes.
And i was wondering is there some kind of tool or script, that can join all those vertexes that are close together but not joined (ALT +M) yet. I could do it manual (alt +M) but i are so many of them that i wonder if there is a faster method to do this .
I know there is the bridge function, but that would create a face in between but i wouldnt like an extra face in between
