Sorry if this has been asked before. I did search already. I’m wondering if someone can help me.
I’m importing extremely large world objects with many components using OBJ format. I can export them again fine, except all vertices are unwelded and all faces are unsmoothed. That’s my only problem.
In Blender, I can only select each individual “mesh” (the “world objects” have many, one for each different material) and perform weld and smooth for each one individually. This is a long and difficult process for such complicated objects.
Is there any way I can weld and smooth everything automatically?
Or does anyone have any other advice on mass welding and smoothing in this program?
Thank you.
(oops, I totally messed up the thread name and now I can’t seem to change it. It should be called “Welding and smoothing everything”)