The head was made from scratch, and the body attached from a downloaded base copy and heavily modified… Simply put, I can make a body, but why reinvent the wheel?
And if nudity offends you, then bugger off, I don’t have time for your personal problems…
some feedback would be nice…
Mr. Oberon
(Who is already rigging this kid with a skeleton…)
Maybe you should work a bit more on the face. The nose is a tad long, and the mouth should be a fraction higher up I think. And there’s something funny about the cheeks…
The shoulders are not finished yet… The need some extra bones to help align the muscle groups of the arm --> shoulder…
The knees bend fine now, and the hips --> neck segments seems fine…
Crotch/buttocks of course are gonna need work to prevent collapse / distortion of the area…
Have decided to allow the jaw/mouth to be opened by a bone, but use RVK for the shape of the mouth…
Overall, several more weeks of work… And the face looks strange due to it being in a slack pose for later editing… a normal face pose is shown being tested here:
Overall, his will take a while to paint the mesh for the skeleton control points…
Mr. Oberon…
(I think its time for me to stop on this for a moment…)