Hey guys, im testing out Eevee in 2.8 for a new project. Its a very simple setup
A small house on a plane. THe plane and house are same material, both just a BDSF shader with the color changed. I put an area lamp inside the house…to get that feel of a lightbulb that is turned on. Im getting that lightfalloff going out the window… which is good
But Im also see a lot of lightbleed around the house itself…Which I dont want. ANd I dont understand why this is… the underground is overlapping the house so there is no gap for the light
What am I missing?