Apologies for my long absence from the forums. During this time I have built a new computer with GLSL support, so my posts will probably now be GLSL based (sorry non-GLSL crowd).
I have been outside a lot recently, and noticed that the way a road looks after it rain is something I have rarely, if ever, seen in computer graphics. Of course I may just not have looked hard. Anyway, I decided to give this a shot in Blender.
Then I decided to add some scenery.
I also modified martinsh’s awesome fire demo to include smoke, and modified his parallax mapping shader to include fog.
And finally I decided to make a night version.