No matter what my animation looks like in Blender’s viewport, the final animation always looks too mechanical and too fast. Applying the principles of animation has slightly helped with this, but I can’t seem to ever get the results I want. It also doesn’t help that the viewport seems to run very, very slowly when I play my animation. (As a side note, what are the methods you all use to render your projects?)
Thank you for any feedback or advice on how to deal with this- I’ve been struggling with it for quite some time.