Lately I have been wondering where to go, what to work on, in my art.
I’ve been using Blender since February-ish, and whilst I’m pleased with my progress, I can’t help but notice that my work often illicites zero response. I’d even be happier if someone said “I hate this” or “it’s crap, learn how to UV map”. Most of my work gets effectively no response, not even technical critique. It’s quite hard to know where to go in that instance.
I know I’m not owed anything here, but the wall of silence is, well, it’s hard to improve not knowing what I’m doing wrong. People like different things, that’s fine. I seem to be missing the mark though, and I’m not sure why. My inspirations range from folk like Giger and Beksinski, to Pascal Blanche, Piotr Jabłoński, and old 70’s artists like Terry Illot, John Blanche, Dick french, Syd Mead, Bruce Pennington, etc. I’m not trying to copy any of them, nor am I as good as they are/were, but I suppose they are proof that sci-fi, creepy or weird art can be popular.
So I’m posting this here as perhaps some of you might want to offer critique? How do I make my work more engaging? (/better?)
Some possible examples to rip into:
I spent some time trying to get a painterly look with toon shaders - I think these are a bust, nobody seemed to like this style.
I tend to get about 50 views on my work, and it fades to nothing with zero likes or comments. Whilst I am not doing this just for likes etc., it’s hard to keep creating stuff in a vaccum. What am I missing? What should I be working on? (please don’t say distance fog).