I just learned about the NLE editor besides the plain old action editor… an d I do have a rigged character ready (shapekeys + armature)
Now, I know how to create an action strip and an action (ofcourse)… but I do not know how I should start when I want to create a real animation.
example:
suppose I have 2 actions created. Action 1 and action 2 share the same bone for a certain movement…
Then I create 2 action strips, one for each action.
Now, when I need to place these action right under each other, then I don’t get it how the common bone would behave…/be controlled.
Also, is there somewhere a good example of a short animation which makes use of the best practice stuff for animation?
Anything else to add as a hint or help for me (and probably other people starting with animation)?