Hi! I want to understand what can the blender game engine render in runtime? Like can it render a different Spec mapping in game mode? All I know is that it can output vexture paint and only UV mapping can be used.
Hi! I want to understand what can the blender game engine render in runtime? Like can it render a different Spec mapping in game mode? All I know is that it can output vexture paint and only UV mapping can be used.