Someone can help me what do I learn first: Blender, XCode (Swift), Unity (C#) or Java?
Thanks
Someone can help me what do I learn first: Blender, XCode (Swift), Unity (C#) or Java?
Thanks
Without knowing what you want to do, it’s not tremendously easy to answer that question…
it depends, what you want if you think about jobs start coding first. c++ c# or java
after that probaply endup learning php linux or .net core IIS windows.
by know you can have a job, and then after that learn some blender for hobby.
Why not learning guitar?
Or making a good question
seems like people here need to learn how to be more helpful.
I would suggest learning about the extrusion tool first. It is probably the most fundamental tool. You’ll use it in hard modelling extensively, and to block out shaped for sculpting. I’d suggest make a cube, enter edit mode and extrude some faces around. From there, scale and rotate faces and extrude those.
Do this:
-Open a new blender, there should be a cube there.
-Press ‘n’ to bring up the properties
-Press “tab” to enter edit mode
-On the bottom of the viewport, just above the timeline there are three icons that look like boxes, select the one with the side that is orange. This is your "face select mode
-Press ‘a’ to deselect everything. Now, press ‘a’ again. Notice how everything was selected? ‘a’ works like a toggle. It either selects all, or deselects all. Press ‘a’ until the cube is not selected at all.
At first you shouldn’t be so much worried about learning to make anything, but rather how the tools work. Extrusion is the most frequent tool you will likely use in general modelling and it’s a good idea you understand it well. Just play with extrusions until you really ‘get’ how it works. Try extruding different types of geometry, like edges and points. This will give you a good idea of how to get things going down the road.
Blender you will need for modeling, animations.
Of course if you have the patience for C# all the rest will be easy.
For Games i do my modeling and character animation in Blender and export to Unreal Engine 4 or Unity.
Blender is pretty powerful for doing just about anything you want, the game logic of blender can create awesome games too.
Yes i agree